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As a Lead Artist working with our UGC team, you will take charge of defining the artistic vision for User Generated Content (UGC) while managing a talented team of artists to deliver AAA-quality environments, assets, and tools. Your leadership and expertise will empower both players and team members to create visually stunning, immersive, and engaging game content. This is a leadership role that requires a blend of artistic talent, technical knowledge, and strong management skills.Key ResponsibilitiesTeam Leadership: Lead and mentor a small team of UGC artists, fostering creativity, collaboration, and professional growth.Vision & Standards: Help define and maintain the artistic requirements for UGC assets, ensuring they meet both quality and performance benchmarks.Pipeline Development: Collaborate with technical artists and engineers to establish efficient workflows and pipelines for UGC art creation.Cross-Disciplinary Collaboration: Work closely with content designers, programmers, and other stakeholders to align artistic goals with gameplay and technical requirements.Review & Feedback: Provide constructive feedback on team deliverables and ensure consistent quality across all UGC-related art.Innovation & Trends: Stay ahead of industry trends in UGC and game art, driving innovation and the adoption of new tools and techniques.Project Management: Prioritize tasks, manage deadlines, and allocate resources effectively to meet project milestones.RequirementsPortfolio: An impressive portfolio showcasing your work in environment art, UGC tools, or similar content, demonstrating a strong eye for detail and quality.Experience: Proven experience as a senior or lead artist in the games industry, with a track record of delivering high-quality art.Leadership Skills: Experience managing or mentoring a team, with a focus on fostering collaboration and achieving collective goals.Technical Knowledge: Proficiency in industry-standard tools (Unreal Engine 5, Unity, 3DS Max, Maya, Blender and Photoshop) and an understanding of performance optimization.Artistic Expertise: Deep knowledge of composition, lighting, and visual storytelling, with the ability to guide others in achieving artistic excellence.Problem Solving: Strong ability to address technical and artistic challenges in a fast-paced development environment.BenefitsOur Global Benefits & PerksUnlimited coaching & therapy - with Oliva, to support your mental healthStock Options - everyone owns a piece of our successPension scheme - up to 5% employer matched contribution to finance those golden yearsSocials - office & remote events, play sessions and company-wide partiesAnd even more benefits based on your location!If you're based in the UK25 Annual Leave + 3 bank holidays - we're flexible with most bank holidays so you can use the time to celebrate what's important to youPrivate Medical Insurance - full cover with AXAHealthcare Cash Plan - Level 3 cover with MedicashCycle2Work Scheme - lease a bike through us and save on tax too!Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.About Build A Rocket BoyBuild A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy's team includes hundreds of the industry's brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy's first project is EVERYWHERE - a new multi-world game experience that blurs the line between reality and the digital world.A
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