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Senior Concept Artist

Guildford hybrid HYBRID

Fuse Games. A love of games and a love of making games.

We understand deeply how games are made from the simple starting point of a one-line idea, through concept, prototyping, pre-production and large scale, multi hundred-person development teams.

This understanding is underpinned by the huge value of building high performing teams. We work hard to lead, grow, develop and fuse our people together with a clear vision and aligned constraints that are guided by our shared values. Bringing energetic, creative collaboration with a sense of urgency is essential to everything that we do.

At Fuse it's important for us all to create a space for everyone to feel safe and included in order to be responsibly open, generous and to be their best selves. We encourage curiosity to embrace diverse perspectives, being humble and leading by example.

An Exciting Opportunity:

We are looking for creative, collaborative and passionate people with a growth mindset to help us build amazing games. For us, software is key, and we need talented folks who are happiest in engine exploring, ideating, sharing and with a sense of urgency. The games industry is an ever-evolving fast moving one, so we'd love to have people on board who aren't afraid to adapt, grow their skills and push both themselves and how we make games at Fuse.

What a Senior Concept Artist does at Fuse Games:

As a Senior Concept Artist at Fuse, you will create conceptual artwork to design/illustrate Environments, Characters, Vehicles, Props and Key Art Story moments. Working to briefs from the Art Director and/or Creative Director by breaking them down into individual components and ensuring work is created according to outlined specs.

You'll demonstrate a high level of ability on quick sketched concepts all the way through to photoreal highly polished artwork and be comfortable taking ownership and responsibility of a brief, proactively offering options and finding solutions with autonomy and without the need for supervision.

Being in regular communication with the Art Director and leadership will be vital to ensuring the highest quality of work is delivered in keeping with the project's overall vision. Having a solid understanding of how your artwork fits into a wider project's pipeline is important, as well as taking feedback well and implementing any required changes into artwork all while actively participating in dailies and meetings while onsite and remote.

We are looking for talented people with a growth mindset who are highly competent in these areas:
A bachelor's degree or significant experience in games or film/TV
Experience shipping at least one AAA Game
Proven experience creating AAA quality environments, hard surface, character designs, matte paintings, creatures, storyboards
A thorough grasp of art fundamentals: Colour, Composition, Value, Lighting, Form, and Perspective
A very strong generalist concept art portfolio showing a wide range of work.
Proficiency with design software, working in both 2D and 3D (e.g. Photoshop, Blender, Unreal Engine 5, Zbrush)
Comfortable taking feedback and implementing changes.
Comfortable briefing for and giving feedback on outsourcer artwork
Aptitude for assembling research and reference material to communicate and support ideas.
What's in it for you? Glad you asked!

We acknowledge that it takes world-class people to make world-class games, so we offer competitive compensation packages and a culture that thrives off of creativity and individuality.

We know we're making games differently now and understand that family is important so offer flexible working hours and a hybrid culture that allows everyone to find the right work/life balance.

In addition, we want people to grow and expand their horizons so we promote a culture of learning and offer opportunities for people to learn new skills.



Date Approved

24/07/24

Deadline For Applications

31/07/24

Job Title

Senior Concept Artist

Location

Guildford hybrid

Remote Working Options

Hybrid Working

Salary/Rate

TBC

Contract Type

Fixed Term

Duration

12 months

Industry

Games

Minimum Experience

3+ Credits

Preferred Genre Experience

Not Specified
ProductionBase

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