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Job Details

APPLICATIONS CLOSED View All Jobs

Senior Technical Animator - Multiple Projects

Oxford hybrid HYBRID

For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We operate across multiple UK locations and employ a hybrid work pattern for this position from our studios located in Oxford, Warwick and Runcorn. Work-life balance is important to us, and we're happy to discuss how we can accommodate your working preferences by offering flexibility in both working hours and the frequency of onsite days.

We are seeking a highly motivated and proficient Senior Technical Animator to join our team. Working alongside our friendly and experienced technical animators, you'll help develop a variety of exciting projects. These include a strategic shooter game, a post-apocalyptic survival action title, and a Sci-Fi themed shooter project.

The successful candidate will be working on supporting our animation team, creating content and mentoring team members on thrilling unannounced titles. Our dynamic and quickly growing art team is looking for a passionate individual to help nurture the team growth and have maximum impact on our games.

Responsibilities:

Develop and maintain clear documentation on tools, methods, training, processes along the animation pipeline.
Provide detailed input during the character creation process, from initial concept to final rigging, identifying character performance and functionality requirements.
Research new technologies and innovations to advance animation efficiency.
Be an effective communicator with code, design, art and animation to help deliver both performant and engaging game experiences.
Verify the quality of work and make improvements where necessary to fit technical constraints and artistic direction.
Be an active mentor and role model for your team. Work to maintain morale and create an atmosphere of creativity and enthusiasm.
Requirements
Knowledgeable of anatomy and body mechanics.
Excellent knowledge of 3d software such Maya, Motion builder and/or Blender, with a technical focus on rigging and skinning.
Experience creating body, facial, and prop rigs.
Excellent knowledge of motion capture.
Knowledgeable of writing tools with MEL and Python.
Good knowledge of production pipelines.
An advanced knowledge of the video game development process.
An understanding of 3D math (linear algebra, vector, and matrix math).
Experience creating tools UI with Maya commands, or/and QT/Pyside is an advantage.
Ability to create tools with python is a plus.
Experience diving into the Maya node editor and creating complex system is advantageous.
Ability to create corrective joints and driving them especially with vectors is a big plus.
Benefits
We offer an extensive benefits package to our team including:

22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
Private Medical Insurance, healthcare cash plan, including dental and Vision
Life Assurance, Income Protection & Critical Illness Cover
Enhanced Family Leave
Interest Free, Tax-Free loans
Enhanced Pension Scheme
EAP a range of Mental Health and Wellbeing Support
Plus loads more... including a wide range of discounts, freebies, and social events!
About Us

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.



Date Approved

03/09/24

Deadline For Applications

10/09/24

Job Title

Senior Technical Animator - Multiple Projects

Location

Oxford hybrid

Remote Working Options

Hybrid Working

Salary/Rate

tbc

Contract Type

Fixed Term

Duration

tbc

Industry

Games

Minimum Experience

3+ Credits

Preferred Genre Experience

Not Specified
ProductionBase

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