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Job Details

APPLICATIONS CLOSED View All Jobs

Senior Technical Artist - Multiple Projects

Oxford hybrid HYBRID

For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We operate across multiple UK locations and employ a hybrid work pattern for this position from our studios located in Oxford, Warwick and Runcorn. Work-life balance is important to us, and we're happy to discuss how we can accommodate your working preferences by offering flexibility in both working hours and the frequency of onsite days.

We are on the lookout for an experienced Senior Technical Artist to join our talented Technical Art team, to help work on a variety of thrilling unannounced projects we have in development.

Your role as a Senior Technical Artist will be to research and create solutions to support the art asset pipeline, as well as participating in the creation of technical art features and implementing these within our proprietary engine. You'll work with artists and programmers to create 3D art and bring it to life in the engine, review creative processes and identify opportunities for improvements to ensure our games are progressive and in line with the direction of industry standards.

You will play a key role in helping to develop the workflows to make quality and efficient art, while guiding the art team during creation and optimisation of objects within our AAA games. This is a fantastic opportunity to influence the technical art of Rebellion's future projects.

Responsibilities:

Maintain and improve existing art workflows and practices.
Identify inefficiencies in the art creation workflows and propose solutions.
Design and implement new pipeline and optimisation tools to aide content creation.
Guide artists in learning new and best practices in content creation and optimisation.
Author and improve technical documentation and tutorials around our tools.
Identify assets and areas for optimisation through performance profiling.
Requirements
Strong understanding of art creation workflows.
Excellent understanding of art fundamentals, such as composition.
High level of experience within Maya, Blender or 3DS Max.
Good understanding of runtime performance costs and how to optimise content.
Knowledge of procedural content creation packages is a bonus.
Experience with photogrammetry is advantageous.
Previous experience with Adobe Substance Automation Toolkit is a bonus.
Benefits
We offer an extensive benefits package to our team including:

26 days holiday + Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
Private Medical Insurance, healthcare cash plan, including dental and Vision
Life Assurance, Income Protection & Critical Illness Cover
Enhanced Family Leave
Interest Free, Tax-Free loans
Enhanced Pension Scheme
EAP a range of Mental Health and Wellbeing Support
Plus loads more... including a wide range of discounts, freebies, and social events!
About Us

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.



Date Approved

03/09/24

Deadline For Applications

10/09/24

Job Title

Senior Technical Artist - Multiple Projects

Location

Oxford hybrid

Remote Working Options

Hybrid Working

Salary/Rate

tbc

Contract Type

Fixed Term

Duration

tbc

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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