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Job Details

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Senior 3D Artist

London

At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.

ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do
You will be part of the exceptionally talented Partner Program Art team, enabling partners first hand to reach the Megascans quality by teaching them the best practices of scanning and processing; virtually and onsite. You will also be verifying the quality of assets produced by partners before they reach FAB Library and providing them feedback for their continuous growth. Along with that, you will be working closely with the education development team to create/improve the training materials that will be consumed by our partners.

In this role, you will
Training partners with the best practices of processing independently while maintaining good relationships with them - Be responsible for partner onboarding to final delivery
The quality of output from partners before it reaches FAB library while ensuring a solid feedback loop with them for constant retraining; optimizing the future engagements
Working with partners to take their assets live on FAB through internal pipeline
Providing technical support to partners; from RAW scanned data to the final asset
Being the go to person for all technical questions for internal team members along with partners
Providing feedback from the field to the Education Development team to improve the training material for partners
Liaising between partners, pipeline, content curation and Partner Program/internal production team; understanding the requirements on all sides
What we're looking for
A self-motivated, dependable individual with PBR, general 3D graphics and environment art experience
Full proficiency in 3D and 2D software; 3DSMax or Maya, Zbrush, Photoshop, Substance Painter, Unreal Engine, etc
Excellent problem-solving abilities
Multi-tasking expert; comfortable working on multiple projects at once
Possess an incredible eye for the quality of output from the different partners
Ability to perform while working remotely



Date Approved

13/03/25

Deadline For Applications

10/04/25

Job Title

Senior 3D Artist

Location

London

Remote Working Options

Fully Office/Studio Based

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

3+ Credits

Preferred Genre Experience

Not Specified
ProductionBase

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