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Senior Character Artist

Liverpool hybrid / possible remote working HYBRID

PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Role Overview:
We are seeking a highly motivated Senior Character Artist to join our Firesprite studio, working on a dark, story-driven 'Narrative Adventure' with genre defining goals. Collaborating with the Character Art team, Art Director and other members of the development team, the Senior Character Artist will build photorealistic, AAA quality characters and creatures.

Our candidate will demonstrate superb Artistic ability and technical understanding of real-time character modelling and texturing within a game development team.

Ideally we would love individuals to be based in the studio for 1-3 days per week, but we may consider those who have a preference for remote working in the UK.

What you'll be doing:
Produce AAA-quality Character models that meet the design and direction, following existing pipelines.
Work closely with the Character Art and Concept teams and be receptive to feedback from the Art Director and Lead Character Artist.
Collaborate with Technical Art and Technical Animation to ensure all assets are efficient and fit for purpose.
What we are looking for:
Experienced Character Artist in games development.
A portfolio that demonstrates a high degree of Artistic ability, particularly experience of making clothes, hair and accessories.
Able to demonstrate a detailed understanding of human anatomy and proportion.
Expertise in sculpting, 3d modelling in Maya/Max and PBR texturing of Realtime characters in Substance Painter.
An enthusiastic and collaborative nature, self-motivated, positive and open to feedback.
The capacity to address both creative and technical problems.
Proficient with industry-standard packages including but not limited to Maya, Substance Painter, Zbrush, and Marvelous Designer.
Solid understanding of character topology, and the ability to make well-optimised and animation-friendly meshes.
Ability to work autonomously and to schedule, maintain good timekeeping and self-organise.
A good communicator, able to understand technical instruction and share knowledge with the team.
Desirable skills:
Experience with Unreal engine.
Knowledge of AAA hair authoring workflows.
Shader knowledge is also a plus.
Benefits:
Discretionary bonus opportunity
Hybrid Working (within Flexmodes)
Private Medical Insurance
Dental Scheme
25 days holiday per year
Free soft drinks
Access to cycle garage and showers



Date Approved

25/09/24

Deadline For Applications

23/10/24

Job Title

Senior Character Artist

Location

Liverpool hybrid / possible remote working

Remote Working Options

Hybrid Working

Salary/Rate

tbc

Contract Type

Permanent

Duration

n/a

Industry

Games

Minimum Experience

1-3 Credits

Preferred Genre Experience

Not Specified
ProductionBase

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